![]() ![]() Solution: Set the default to PULL, THEN start the engine IF it's changed to DRIVE mode, ~OR~ simply wait until the player's accelerator is touched and in DRIVE MODE before starting the to-be-towed vehicle's engine, since there's no need to start it if the vehicle is going to be PULLED. ![]() Problem: When you winch/tow another vehicle, that vehicle's engine starts automatically, possibly burning more fuel, even before you get the chance to switch to PULL mode. Nobody likes the camera shoved up their tailpipe because you can't see much this way. Solution: LEAVE THE CAMERA WHERE I PUT IT! Stop moving the camera based on unrelated actions. WHY? We struggled enough with the camera from SpinTires, and now again?! You are one of a rare breed: the all-terrain courier. Take your pick of 16 awesome all-terrain vehicles to navigate these extreme landscapes. Go on a death-defying delivery journey through some of the harshest terrain on the planet. Problem: Delivering logs, and also closing the ADVANCED MENU for ANY reason, including releasing the winch forces the camera to zoom back in. MudRunner is the ultra-realistic off-road simulator that will test the boundaries of your driving skills. I'm pretty sure Russian trucks don't have auto-brakes, and having such a thing is utterly counter-productive, given that these trucks move at the speed of smell to begin with. Solution: LET ME TEXT AND DRIVE! If I want the brake on, I'll press the button myself, thanks. This prevents you from doing quick map checks and maintaining any sort of speed. ![]() Problem: Opening the map automatically applies the parking brake. Can you fix the following problems with MudRunner? ![]()
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